Replaces the 0.0.3 armor prototype with wearable backpacks that can absorb and preserve chestplate protection, durability, and enchantments.
Filed by EverGrims Werks
Added
Backpacks can now be combined with Leather, Copper, Chainmail, Iron, Golden, Diamond, or Netherite Chestplates in a crafting table.
Absorbed chestplates provide their normal armor, durability, enchantments, and supported special properties while the backpack remains visible.
Added /bp detach to separate the worn backpack and chestplate without losing the backpack's contents or the chestplate's current condition.
Backpack lore now identifies the absorbed chestplate and lists its enchantments in a shorter format.
Added armor support to every standard backpack tier plus the Halloween and Christmas backpacks.
Added safe behavior for Curse of Binding, Curse of Vanishing, and armor breaking.
Changed
Replaced the 0.0.3 follower armor-stand prototype. The backpack is now the item equipped in the chest slot, preventing the armor display from trailing behind the player.
Armor is hidden under the backpack instead of replacing its appearance. Java and Bedrock players continue to see the correct backpack style.
The old Basic Backpack plus Iron Chestplate test recipe has been replaced by one recipe that accepts every supported backpack and chestplate combination.
Older 0.0.3 Iron Chestplate backpack items convert to the new wearable format when a player retrieves or equips them.
Updated the Bedrock pack and Geyser mappings for all armor combinations. The Bedrock pack now declares Vibrant Visuals support.
This remains a private-test prototype. Complete the included live Paper, Java, Bedrock, and Geyser checklist before releasing it to players.
Fixed
Fixed the visible gap and delayed movement caused by the 0.0.3 armor-stand carrier.
Fixed armor detachment so the same backpack inventory and the chestplate's current wear and enchantments are retained.
Fixed armor breaking so the backpack is recovered instead of being destroyed with the chestplate.
Fixed Curse of Binding being bypassed by backpack swap commands or gestures outside Creative mode.
Fixed Curse of Vanishing destroying the backpack along with the absorbed chestplate when keep-inventory is disabled.